Sunday, 2 February 2014

Dino D-Day - Hours complete rule met

Before I clarify, I want to say that this mod is very enjoyable and deserves more credit than it has been given. As always, the Source engine provides great graphics and physics that have aged fantastically. Don't get me started on the silly consumer fetish for more bloom ala Battlefield. Please ignore any reviews that start with "graphics are awful" Don't get me wrong, I absolutely love the top end graphics technology in the big AAA titles very much, and the tech has grown even more since this release, but don't disregard a game because it isn't shinny.

That issue aside, balance is very hard to achieve for a game such as this with a crazy idea like paring humans and dinosaurs, so they deserve some breathing room where balance is concerned. As is, they've done an amazing job. The classes are unique and have their own special abilities that take a little practice to get used to, but well worth it once you know how they work. The developers are still hard at work on new content such as classes, dinosaurs, maps and gameplay tweaks. The source engine is renowned for the user based content so look forward to additional material released by the community such as more mods and as always, lots of maps. This is a game you will want to come back to play again, even after the initial novelty wears off, which is more than can be said for a plethora of current titles

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